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In this blog post, we will create a simple 5-card draw poker game in Python using the

asyncio library. The 👄 game will allow 2 to 4 players to play without a betting aspect,

but it will determine a winner based 👄 on their poker hands. The main purpose of using

the asyncio library in this example is to familiarize ourselves with 👄 asynchronous

programming concepts, even though our game does not require concurrent

execution.

Asynchronous programming is a programming paradigm that allows multiple

👄 tasks to be performed concurrently without waiting for one task to finish before

starting the next one. This is particularly 👄 useful in situations where tasks involve

I/O-bound operations, such as reading from a file or making network requests, which can

👄 take a significant amount of time. The asyncio library is an essential component of

asynchronous programming in Python. It provides 👄 an event loop, coroutines, and other

utilities that enable developers to write efficient, non-blocking code, significantly

improving the performance and 👄 responsiveness of applications, particularly in

networking and web-based contexts.

In this tutorial, we will leverage the asyncio

library to create a 👄 simple poker game, demonstrating the power and flexibility of

asynchronous programming in Python.

Requirements:

Python 3.7+

Step 1: Importing

necessary libraries and defining 👄 the dataclasses

First, let's import the required

libraries and define our dataclasses for Card, Rank, Suit, and GameState:

import

asyncio import random 👄 from collections import Counter from dataclasses import dataclass

from enum import Enum , auto from typing import List , Tuple 👄 class Suit ( Enum ):

SPADES = "♠" HEARTS = "♥" DIAMONDS = "♦" CLUBS = "♣" class Rank ( 👄 Enum ): TWO = 2 THREE

= 3 FOUR = 4 FIVE = 5 SIX = 6 SEVEN = 7 👄 EIGHT = 8 NINE = 9 TEN = 10 JACK = 11 QUEEN =

12 KING = 13 ACE = 👄 14 @ dataclass class Card : suit : Suit rank : Rank def __str__ (

self ): return f " 👄 { self . rank . name . capitalize () }{ self . suit . value } " @

dataclass class 👄 GameState : deck : List [ Card ] players : List [ List [ Card ]] Enter

fullscreen mode Exit 👄 fullscreen mode

Step 2: Implementing the deck creation and

shuffling functions

Now, let's create a function to create a deck of cards 👄 and another

function to shuffle the deck using asyncio:

def create_deck () -> List [ Card ]: return

[ Card ( 👄 suit , rank ) for suit in Suit for rank in Rank ] async def shuffle_deck (

deck : List 👄 [ Card ]) -> List [ Card ]: await asyncio . sleep ( 0 ) # simulating

asynchronous behavior random 👄 . shuffle ( deck ) return deck Enter fullscreen mode Exit

fullscreen mode

Step 3: Dealing and ranking hands

Next, we need 👄 to implement a function

to deal cards from the deck and a function to rank the hands of the players:

async 👄 def

deal_cards ( game_state : GameState , num_cards : int ) -> List [ Card ]: new_cards =

[] for 👄 _ in range ( num_cards ): card = game_state . deck . pop () new_cards . append (

card ) 👄 return new_cards def rank_hand ( hand : List [ Card ]) -> Tuple [ int , List [

int ]]: 👄 ranks = sorted ([ card . rank . value for card in hand ], reverse = True )

suits = 👄 [ card . suit for card in hand ] rank_counts = Counter ( ranks ) is_flush = len

( set 👄 ( suits )) == 1 is_straight = len ( set ( ranks )) == 5 and max ( ranks ) 👄 - min (

ranks ) == 4 # Determine hand rank based on poker hand rankings # ... (refer to 👄 the

previous code snippets for the full rank_hand function) Enter fullscreen mode Exit

fullscreen mode

Step 4: Drawing cards and playing 👄 the game

Now, let's add the

functionality to draw new cards after discarding and the main game loop:

async def

draw_cards ( 👄 game_state : GameState , player_idx : int , discard_indices : List [ int

]) -> None : player_hand = game_state 👄 . players [ player_idx ] for index in sorted (

discard_indices , reverse = True ): del player_hand [ index 👄 ] new_cards = await

deal_cards ( game_state , len ( discard_indices )) game_state . players [ player_idx ]

= player_hand 👄 + new_cards async def play_game ( num_players : int ) -> None : deck =

await shuffle_deck ( create_deck ()) 👄 game_state = GameState ( deck = deck , players =

[[] for _ in range ( num_players )]) for i 👄 in range ( num_players ): game_state .

players [ i ] = await deal_cards ( game_state , 5 ) for 👄 i , player_hand in enumerate (

game_state . players ): print ( f "Player { i + 1 } 's 👄 hand: { ', ' . join ( str ( card

) for card in player_hand ) } " ) for 👄 i in range ( num_players ): discard_indices =

input ( f "Player { i + 1 } , enter the 👄 indices of the cards to discard (0-4, separated

by spaces): " ) discard_indices = [ int ( index ) for 👄 index in discard_indices . split

()] await draw_cards ( game_state , i , discard_indices ) for i , player_hand in

👄 enumerate ( game_state . players ): print ( f "Player { i + 1 } 's final hand: { ', 👄 ' .

join ( str ( card ) for card in player_hand ) } " ) hand_ranks = [ rank_hand 👄 ( hand )

for hand in game_state . players ] max_rank = max ( hand_ranks ) winner_idx =

hand_ranks . 👄 index ( max_rank ) print ( f "Player { winner_idx + 1 } wins with a { ', '

. 👄 join ( str ( card ) for card in game_state . players [ winner_idx ]) } !" ) Enter

fullscreen 👄 mode Exit fullscreen mode

Step 5: Running the game

Finally, let's add the

main function to run the game:

if __name__ == "__main__" 👄 : num_players = int ( input (

"Enter the number of players (2-4): " )) while not ( 2 <= 👄 num_players <= 4 ):

num_players = int ( input ( "Enter a valid number of players (2-4): " )) asyncio 👄 . run

( play_game ( num_players )) Enter fullscreen mode Exit fullscreen mode

Now, save the

code in a file named 👄 poker.py and run it using the following command:

python3 poker.py

Enter fullscreen mode Exit fullscreen mode

Congratulations! You've created a simple

5-card 👄 draw poker game in Python using the asyncio library. Although the primary

purpose was to familiarize ourselves with asynchronous programming, 👄 the game can be

further extended and improved with additional features, such as betting, improved user

interface, or even networked 👄 multiplayer capabilities.

Happy coding and enjoy playing

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